#pragma once
#include "Ogre.h"

extern Ogre::SceneManager* mSceneMgr ;

extern Ogre::RenderWindow* mWindow;

extern Ogre::Camera* mCamera;    

extern Ogre::Viewport* mView;  

extern Ogre::Root* mRoot ;   

extern Ogre::Light* mLight;    

extern Ogre::RaySceneQuery* gRaySceneQuery;

extern int gCurrMouseX;
extern int gCurrMouseY;
extern int gOWindowsW;
extern int gOWindowsH;